Fish Evolution

Fish Evolution

A project of Big Immersive

A project of Big Immersive

Fish Evolution is an underwater experience where user can play as a fish may it be a shark, piranha, swordfish or puffer fish from its very early stages of birth. Survive the larger predators around, find food to evolve and grow into an ultimate predator yourself.


This game design and production is also on a halt till date. However, I was responsible for the UI art style entirely. After creating the whole look and feel and preparing the 2D visuals and flows for the entire UI, I converted the entire UI elements from 2D to 3D since we were focusing on making the entire UI in 3D.

The user interface for Fish Evolution was to be designed in 3D as an experiment that we wanted initially to test out inside VR platforms. The process was obviously to start the whole concept from 2D (which is shown in UI VISUAL ART MOCUPS section down the page) and then map that out entirely in 3D. As the only interface designer at the time I was responsible entirely to carry out the process. Since I was already involved with the 3D modeling of the assets for multiple game projects we were doing at the time, converting the whole UI from 2D to 3D was actually pretty fun. Unwrapping and then texturing I prepared the 3D form in line with the 2D art style to carry on with the testing of the experience to move further on with iterations.


Following is a video presentation of 3D UI:

– Video presentation for the 3D UI –

– Video presentation for the 3D UI –

Following are the mockup images of the various 2D UI elements from the game that I conceptualize and then did the art work for them as well:

- Loader -

- Loader -

- Game Logo -

- Game Logo -

– Main menu screen –

– Main menu screen –

– Main fish selection along with a side fish to select from –

– Main fish selection along with a side fish to select from –

– Options screen –

– Options screen –

– Store purchases: DNA –

– Store purchases: DNA –

– Store purchases: EP –

– Store purchases: EP –

– Store purchases: Bundles –

– Store purchases: Bundles –

– Fish upgrades screen –

– Fish upgrades screen –

– Generic popups –

– Generic popups –

– Heads up display –

– Heads up display –

Moodboard:


Fish Evolution is clearly inspired from the famous Hungry Shark Evolution. But since the UI for Fish Evolution was targeted to be made in 3D entirely for VR platform, the references I collected needed to be much bolder and bigger visually and with more fun elements. The intention was to create a fun game underwater with UI focusing on towards the more cartoonish style rather then a serious one.

– Moodboard –

– Moodboard –

Typography:


Font : Oetztype


The font in this one was needed to be more bolder and stylized which could reflect more to the shapes of the UI elements I was trying out in the wireframing phase. After a lot of research I was able to find Oetztype which pretty much enhanced the fun element and which became the main part for the logo design as well.

– Typography –

– Typography –

Color Palette:


To suit the underwater, color tones from sea green and blues were selected. Accent color orange tones to yellows and less needed browns were sorted out. Since the UI was to be made into 3D on the later stages, we wanted to keep it less in multiple colors but towards a single identity. Following image shows the selection process for fonts as well and the shapes to be used in harmony with those.

– Color Palette, Font Selection, Shapes –

– Color Palette, Font Selection, Shapes –

Let's Talk

awais.maqsood.v@gmail.com

+46 76 0965211

Stockholm, Sweden