OMG also known as One Mighty Giant is a real-time strategy video game. The base concept being inspired from the very well known title such as Age of Empires, this game gives a top down view from the user’s perspective in a theme entirely focused on fantasy based characters all with their specific special powers.
The game design and production got paused at its initial phase. But as being the main UI artist for this one, I worked on a number of initial concepts and designs. A lot of hours and effort was put into deciding the look and feel of the interface design and since these were initial concepts so they might be subject to change or update once the project resumes and come back on its track again.
Following are the static mockup images of the various UI elements from the game that I conceptualize and then did the art work for them as well:
I did some of the 3d models and props to be used in game as well. Since UI art is my primary responsibility, shifting to 3d modeling of the assets and sometimes texturing was also a part of my work among the small group of people at Big Immersive back then.
Moodboard:
OMG was supposed to follow a very typical hard core fantasy style UI. Since the initial phase was to prepare mockups to define the art style first and then keep on adding elements and features as the production progresses. The moodboard was created focusing heavily upon the texture styled UI and distinguishable iconography.
As for the typography and colors the choices have been made in order to create initial concepts which might definitely be updated once the project resumes back in line.