I'm a self-taught designer and artist based in Stockholm, Sweden, with over a decade of experience in the gaming and creative industry. My work spans a wide range of disciplines, including 2D and 3D art, texturing, rendering, and post-production. While I’ve worn many hats, my core expertise lies in UI/UX design and art for video games, with additional experience designing for websites and applications. I'm endlessly curious, always eager to evolve, and constantly pushing my creative and technical boundaries.